Dota 6.59d Bug - Bug with Baratharum Spiritbreaker

On this bug Spirit Breaker (Baratharum) remains on his maximum Movement Speed after using his first skill "Charge of Darkness". Tidehunter 2nd Skill Kraken Shell caused this bug. You can watch the clip below:

Bug with Luna Moonfang - Moonrider

There is a bug with Luna's Ultimate that never stops. But the problem is he can't find anyway to reproduce it. If he able to reproduce Luna's Ultimate then this bug will be definitely game ruining.

I think IceFrog may release Dota 6.59e to fix this bug xD. If he release Dota 6.60 to fix this bug then it would be really great.


Darkterror, The Faceless Void Guide & Walkthrought

They say he was once human, but his background is shrouded in darkness, even to himself. What we know is that he was thrown into the Void between worlds and has emerged with the power of manipulating time. He can freeze his enemies in time and avoid hits by traveling a split-second back in time, right before receiving the blow. He can briefly rip apart the fabric of space-time to freeze both allies and opponents around him, yet remain free himself to act. It is rumored that he can instantly strike any man in a legion of soldiers, but nobody sees him move...

Void is a good hero, but in most situations shouldnt be built like a tank, because he will get smashed by anyone with any damage return/counterbash/disable eg sladar/neroob/centaur/axe/pudge with a blademail or two.
Imo the best build for void takes advantage of his ult, which gives you up to 5 seconds in which to KILL a hero, not take them down in order to finish them later, but kill them outright. Void in this case is essentailly an assasin, much like neroob, who pops out of nowhere, ulties and kills the most dangerous int/aoe hero.

If you are playing against people who know how to play, if you go bashers butterfly etc, which are good 1v1 items, as soon as your ult is down (during which time you may have reduced the other character to 20% health), you will be foccused on, and die in a hail of nukes/stuns/damage. However, by maxing damage items, and attack speed, you may be able to take out at least one of their main casters, which may demoralise the other team, causing the other team to flee, which is a great time to get kills.

Armulet sounds very good, as it deals with the low health issue nicely, increases damage for a short time, and most of the components can be bought from the secret shop that will no doubt be in your lane. To this I would add a hyperstone, mask of madness and a crisalis in no particular order, on to burrizza mkb butterfly etc etc.

Faceless Void

Base HP: 473
Base Mana: 195

Strength - 17 + 2.2
Agility - 21 + 2.65 (Primary)
Intelligence - 15 + 1.5

Base damage 58-64
Attack range of 128 (melee)
Base Armor 4
Movement speed of 300

Strengths and Weaknesses

Mediocre AGI gain for AGI hero
Low starting HP and melee range
Fragile early game
As with all melee heroes, prone to disable-lock

Nice STR gain for an AGI Hero.
His Ulti’s means sure kill if you do it correctly
Has one of the greatest passive skill named Backtrack (25% chance deflect damage)
Has very synergize skills

Skill Descriptions

Time Walk


Quickly moves to a target location and slows the movement and attack of all units at the end of its path for 3 seconds.

Level 1 - 700 cast range. 10% slow. 120 Mana.

Level 2 - 900 cast range. 20% slow. 120 Mana.

Level 3 - 1100 cast range. 30% slow. 120 Mana.
Level 4 - 1300 cast range. 40% slow. 120 Mana.

Cooldown: 13 seconds

This skill is pretty much like Blink, has 3 uses, Initate, Escape, Chase. But you must note, that this skill has a difference from Blink. When you pointing this skill into a spot, he will walk until his cast range is enough. Unlike Blink that immediately blink away into your point direction. This is important, because if you point a spot outside your cast range, you will walk until you get into your cast range. Therefore, in that period you will be vulnerable to enemy attack. AoE Slow is about 200, which will very usefull to chase fleeing hero.

Back Track


Whenever damage is received, Faceless Void moves a moment back in time to try to dodge that damage. Can backtrack both physical and magical attacks.

Level 1 - 10% chance.
Level 2 - 15% chance.
Level 3 - 20% chance.
Level 4 - 25% chance

The Best Evasion skill in the game. With this skill you have a 25% chance to avoid any damage in the game. This will stack with Butterfly Evasion because Backtrack is actually different from evasion skill. You will make Lina crying when her Laguna Blade doesn’t do any harm thanks to your backtrack.

Time Lock

Time Lock

Gives a chance that an attack will do bonus damage and lock a unit in time for 1 second.

Level 1 - 10% chance per attack.
Level 2 - 15% chance per attack.
Level 3 - 20% chance per attack.
Level 4 - 25% chance per attack.


This skill is very nice to have. By 25% chance stun per attack, it is synergize very well with Darkterror other skills.



Faceless Void creates a rip in spacetime causing all units in that area to become trapped for its duration. Faceless Void has a mysterious connection with spacetime that causes him to be unaffected by the sphere. Casting range increases per level.

Level 1 - 3 Seconds. 175 Mana.
Level 2 - 4 Seconds. 225 Mana
Level 3 - 5 Seconds. 250 Mana

Cooldown: 165 seconds

Creates a huge sphere that stop everything (allies, towers, creeps and obviously enemys) except you. You can be Hooked, Vaccumed (Dark Seer and Magnataur) and Swaped out of the Chronosphere. Won’t freeze things like Pulse Nova, Chain Frost, Eclipse, Exorsism and Omnislash after they have been cast. The most important thing you must remember when you are using this is your ALLIES is also get caught. You can kill your fleeing allies when you use this skill in the wrong time. So, timing will be very important when you are using this skills.

Skill Build

Level 1- Time Walk
Level 2- Back Track
Level 3- Back Track
Level 4- Time Lock
Level 5- Back Track
Level 6- Chronosphere
Level 7- Back track
Level 8- Time Lock
Level 9- Time Lock
Level 10- Time Lock
Level 11- Chronoshpere
Level 12- Time Walk
Level 13- Time Walk
Level 14- Time Walk
Level 15- Stats
Level 16- Chronosphere
Level 17-25- Stats

We get Time Walk in the first level because it can be used for escaping early gangbang. Back Track early game will help your fragility for last-hitting and denying. It will also helps you neutral creep a lot better and tower-dive. Chronosphere is taken early, because it will be additional skill that can save you from sudden gangbang. Furthermore, if your enemies are careless, this skill will help you to get an early frag.

Item Build

1. Circlet and Tangos
2. Bracers + Mask of Death
3. Boots of Speed
4. Finish Mask of Madness
5. Belt of Giant Strength
6. Glove of Haste
7. Finish Power Treads
8. Monkey King Bar

Your core items should be like this:

Faceless Void’s Item

Late Game Items

The Butterfly or Black King Bar + Assault Cuirass + Heart of Tarrasque

If your games is long enough, you can grab butterfly for an additional evasion and give you more survivability. Or if your enemies have more than 3 nuker or disabler, Black King Bar will be synergizes greatly with your backtrack. Assault cuirass will give you even more destructive power inside your Chronos. The -5 armor aura and the attack speed boost will help you killing your target faster. Lastly, grab your HoT if your teams lack of tanker and all of your enemies focusing on you.


Early game is the most important part, if you don't get a good early game, you will suffer later on. That means if you can't last-hit anything, get harassed like hell and/or get first blooded, you will get trouble in the late game. Get your Tangoes and Circlets and go to Bottom Lane if on Sentinel or Top Lane on Scourge. Its advised that your go with a teamate, a ranged ally who has great lane control and can breast feed you while you last-hit delivers the best outcomes.

Don't attempt at a first blood, let your teamate harass while you farm happily. By all means if the opportunity is starring at you in the face then take it, play aggressively but not greedily.
If the creeps are too far on the opponents side then go and neutral some creeps and let your ally get some last-hits. Neutral creeping is advised at about lvl6, or at least thats when I don't have much trouble with them.

Now by Mid Game you should already have your Bracers, Treads and MoM. This is where you can stop pushing and start neutraling like crazy, which means youll have to ask your allies to get wards for you. If theres a big team push you can go there to maybe get a lucky kill. Once you've got your MoM, you can push and neutral a lot better because of the MoM buff (75 IAS) and lifesteal.

You should now be trying to single out weak and fragile heros to feed on (Sniper comes to mind) so you can get your Monkey King Bar as fast as you can. If your Chrono is on cooldown, then just neutral but once you've got your Chrono, try to kill. Don't neutral farm the whole game like I used to do, dont be afraid to kill heros and participate in ganks after you've got your MoM.

You should have your Monkey King Bar and can solo most hero easily. Own anything you see, neutral, push hard and participate in team ganks and pushes. Play aggressively, but don't be a fool. You are now a force to be reckoned with and everyone should be scared of you and will try to gank the hell outta you, watch the mini-map and don't stay in one lane for too long. Push one side, whack the tower a little bit and then retreat to neutrals. Neutral everywhere on your territory and then go back to pushing, its an effective strategy.

Don't be afraid to initiate full life heros (even tanks) since you can most likely kill them. Don't under estimate yourself, that's a big mistake and could make you ended up with almost no kills and keep your potential burden.

In the late game war, use your chronos wisely! You can kill almost all of your friend if you miss-use Chronos. With all of your friends trapped by your chrono and a WTF Razor and Troll coming out, your 99% chance of victory will be gone with your Chronos into dust..

Warcraft Patch 1.23 Released

The technical team of Blizzard has set the new Warcraft III: The Frozen Throne patch 1.23 live.

The patch details were already known on March 3, when we reported that Blizzard have applied the patch to their Westfall server.

Patch 1.23:
- now uses a new banner ad system.

- Fixed an exploit where an altered custom map would be seen identical to
the original custom map.
- Fixed an issue where some patches could not apply on Intel Macs.

As always new patch means a lot of people will have trouble updating it. If you are having problems with Registry errors where the system can’t find the Warcraft III\InstallPath, reinstalling the game might be the best solution:

If you want to save your character profiles or saved games, copy the "Save" folder from your Warcraft III folder to another folder on your hard drive for safe keeping. When the game is reinstalled you can copy the folder back to the Warcraft III folder. To uninstall the game use the Warcraft III Uninstaller (click on "Start", "Programs", "Warcraft III", "Warcraft III Uninstall").

Now you can uninstall the game using the Warcraft III uninstaller by clicking on "Start", "Programs", "Warcraft III", and then the uninstall option. Next, go into the directory where Warcraft III was previously installed and see if the "Warcraft III" folder is still listed. If it is still listed, right-click on it and delete it.

Then run a thorough scandisk and defrag of your hard drive(s). You will probably find it helpful to disable your screen saver and power management features before you scandisk or defrag. Sometimes Windows will restart the defragmentation and/or scandisk if your screen saver or power management kicks in. The following webpage has instructions on how to complete this:

Empty your "Recycle Bin" if it contains files and restart your computer.

If you are using Windows XP/2000/Vista or Mac OSX please make sure you are logged on as an administrator account. If the game is not installed on an administrator account, computer permissions can prevent the installation from completing. We cannot support the game on a non-administrator account. To find out which user accounts are marked as Administrator accounts, please see the instructions below:

-Click Start > Control Panel and look for an icon called User Accounts.
-Double click this and it should bring up a list of users on your computer.
-Find the user account that matches your user name and have a look in the group column, it may say administrator, power user or user. This is what type of account you are logged on with. If it says administrator you should be ok.

How to upgrade the patch? There's several way to upgrade into Warcraft 1.23 Patch..
1. Connect to BattleNet server and it will update automatically
2. Using the downloadable stand alone patch, check this post to Update Warcraft 1.23 Patch Offline

These are the three easy steps for you to update your WarCraft III from 1.22 ---> 1.23

Step 1:
Copy your WarCraft III version 1.22 Folder in your Program Files or which directory you have placed it. So if for example you had it this way.

C:\Program Files\Warcraft III
(This is the 1.22 version of WC3, the reason why it is recommended to be copied is because you may not be able to view your 1.22 replays if ever you want to view them. I got loads of replays so yeah.)

copy it then it should be

C:\Program Files\Copy of Warcraft III
(This will be the directory of your 1.23 patch, after doing step 3 rename this folder to whichever name you like but i prefer renaming it to "WarCraft III 1.23")

Step 2:
Download the .dll files and .mpq files for patch 1.23 here -

Step 3:
Extract the downloaded file to your newly copied folder. Copy the files inside the folder you just extracted. Paste it on the main WC3 directory(C:\Program Files\Copy of Warcraft III) A message will be asked whether to replace the existing files on your folder, Answer Yes and you're good to go!

I hope this helped you guys! If you find any of these steps unclear feel free to ask. Regards!

Zeus, The Lord of Olympia Guide & Walkthrought

Once a deity of unfathomable might, Zeus reluctantly sacrificed his much relished immortality in exchange for the chance to crush the sinister armies of the unholy undead. As his soul crossed into the mortal plane, his omnipotent powers withered greatly, yet not nearly enough to quell this destructive Thunder God's resolve for justice. With sheer precision, he cleanses through the enemy ranks with an impressive mastery of electrical discharge, smiting the fool hardy with formidable bolts of lightning from the heavens above. Ever vigilant in his relentless assault, the Scourge cowers in fear of incurring the fearsome wrath of the Lord of Olympia.

I wrote this because Zeus is actually one of my favourite heroes, and seeing that everyone had such a bad impression on him, I did a search for the guides on him and only found one really really outdated guide, therefore I decided to write one on him. It may not seem like a guide to some of you, but it contains tips on how to use his skills and my way of playing him. You should, in any case, try not to ks because it is real easy to get kills with him early game. Without KSing, of course.


-has one of the strongest nuke in the game
-dominates early game - mid game
-able to kill those pesky windwalking heroes that always manage to escape with less than 100hp left


-low hp, easy target for ambushes and ganks
-low mana pool since he needs to cast his skills all at once
-dominating power starts to diminish mid-late game

Skills Description

Zeus - Lord of Olympia
Range: 350 | Move Speed: 295
Primary: INT
Str: 19 + 1.8 | Agi: 15 + 1.7 | Int: 20 + 2.7
Damage: 41 – 49 | HP: 511 | Mana: 260
HP Regen: 0.82 | Mana Regen: 0.81
Attack Speed: 1.44 | Armor: 2

Arc Lightning [C]
Hurls a bolt of arcing energy that laces through many nearby enemy units.
Level 1 - Arcs 5 times, deals 85 damage.
Level 2 - Arcs 7 times, deals 100 damage.
Level 3 - Arcs 9 times, deals 115 damage.
Level 4 - Arcs 15 times, deals 130 damage.
Mana Cost: 65/ 72/ 79/ 86
Cooldown: 2

Wow, a cooldown of 2 seconds! This is not really true, because sometimes the arc lightning takes a long time to bounce and you cannot cast another arc lightning during that period, you can only cast it after it has finished bouncing. This skill is much better than chain lightning because the damage is constant throughout, no damage loss when it bounces.

Did you know?

-Arc lightning will only bounce once on each target, it will not bounce twice or more on the same target

Lightning Bolt (G)
Summons a bolt of lightning from the heavens to strike a target enemy.
Level 1 - Deals 100 damage.
Level 2 - Deals 175 damage.
Level 3 - Deals 275 damage.
Level 4 - Deals 350 damage.
Mana Cost: 75/ 95/ 115/ 135
Cooldown: 6

This skill is actually the key to your success. A 350 damage nuke for only 135 mana and 6 seconds cooldown? Count me in!

Did you know?

-Lightning bolt deals a mini stun
-Lightning bolt reveals invisible units in a 900 AOE when casted

Static Field (F)
Whenever Zeus casts a spell, he will shock enemy heroes within 500 AoE a % of their current HP
Level 1 - Shocks for 5% of current hit points.
Level 2 - Shocks for 7% of current hit points.
Level 3 - Shocks for 9% of current hit points.
Level 4 - Shocks for 11% of current hit points.
Mana Cost: N/A
Cooldown: N/A

People seem to belittle this skill, it is now much more better than in the past although some may not think so. Now look at it this way, in the past you had to keep pressing F. But now, since arc lightning is spammable, you get 2 spells in one for the same cost!

Did you know?

-Static field cannot be reduced by magic resistance or armor
-Goes through certain skills like borrowed time and dispersion
-Static field ONLY affects heroes, it does not affect creeps at all

Thundergod’s Wrath (W)
Strike down all non-invisible enemy heroes with bolts of lightning.
Will reveal an area of around 500 AoE to all enemy heroes.
Level 1 - Deals 210 (335 with Scepter) damage.
Level 2 - Deals 335 (460 with Scepter) damage.
Level 3 - Deals 460 (570 with Scepter) damage.
Mana Cost: 225/ 350/ 450
Cooldown: 120

This is the skill which makes everybody have such a bad impression of Zeus, thinking that he is only for noob users who like to ks. But this is truly a devasting skill during team matches, this skill is similar to QoP’s sonic wave except that this skill will NOT miss.But there is one thing to remember though, never try to cut off his beard or you will pay with this.

Did you know?

-Reveals invisible units but will not damage them

Skill Build

OMG i wrote aftershock instead of static field and nobody pointed that out, thanks to kevin 3310 for pointing it out.

1) Arc Lightning
2) static field
3) Lightning bolt
4) Lightning bolt
5) Lightning bolt
6) Thundergod’s Wrath
7) Lightning bolt
8) static field
9) static field
10) Static field
11) Thundergod’s Wrath
12) Stats
13) Stats
14) Stats
15) Stats
16) Thundergod’s Wrath
17) Stats
18) Stats
19) Stats
20) Stats
21) Stats
23) Arc Lightning
24) Arc Lightning
25) Arc Lightning

Lightning bolt is a high fixed damage nuke, therefore it must be gotten as soon as possible of course, thundergod’s wrath is a no brainer I hope and Arc lightning helps a lot in harassing and getting creep kills. The damage increase per arc lightning is miserable and won’t make a lot of difference, and you don’t really need it to bounce up to 15 times do you? Therefore static field would be much a better choice since it probably deals more damage than arc lightning at every level.

Level 1 arc lightning is for using on creeps early if you find trouble last hitting. Level 3 lightning bolt gets you first blood real easy, seriously. I will elaborate more on this in strategy section.

Static field at level 2> lightning bolt at level 2, because you would probably deal more damage when static field procs with arc lightning than a level 1 lightning bolt

Item Build

Tangoes and Clarities

You need some of these to help your survive your early game while rushing your arcane ring. You can’t afford rings because they are too costly and will slow you down for your arcane ring, and the clarities help in using arc lightning to farm and harass at the same time.

Arcane Ring

This item is a MUST on all zeus players. It solves your mana problem immediately and surely,allowing you to cast an extra lightning bolt every 33 seconds! Even a clarity needs more than that amount of time!

of course, you forgot about the ever so important item for everybody,

Boot of Speed

Without this item, Zeus will have a hard time walking as his every so schexy beard is too long and keeps getting into his way.

So now, we have the final list of items, let us take a look at them again:

WTF, THATS ALL? Yeah, that’s about all you need to OWN.

As the game goes on, and you have more cash to spare, you might want to get the following items

Blinkdagger : Get this if you’re always getting ganked, and this helps a lot in running around the map and killing retreating heroes with your lightning bolt.

From here onwards, note that it should be situational, adapt to your own situation. For example, if you still find problems with your mana pool, then get soul booster and upgrade it into scepter later. If you find no problems with your mana pool anymore but you find yourself getting targeted and dying a lot, then get a heart instead.

Heart of Tarrasque
Shop Level: 4
+300 Hit Points
+11 HP/Sec Regeneration
+35 Strength

Why heart? It increases your hp by 900+, thus allowing to cast even more arc lightning in battle and proc static field even more!

Aghanim’s Scepter
Shop: Level 4
+450 Hitpoints
+400 Mana
+30 Intelligence
Passive: Improves Ultimates for Lina, Zeus, Furion, Pugna, Rylai, Rhasta, Queen of Pain, Venomancer, Lich, Leshrac, Lion, Necrolyte, Keeper of the Light, Luna and Orge Magi
Cannot be Dropped

It increases his ultimate by 110 damage, and it gives you everything you need, additional hp and mana pool. Certainly a must for him.

So, you have a lot of cash to spare after getting Agahim’s? Do not worry, Zeus is old and lacks stamina, therefore he starts panting late game, thus you must get for him, a ..

Refresher Orb
Shop: Level 4
+150% Mana Regeneration
+4 HP/Sec Regeneration
+40 Damage
Activate: Refresh Ability Cooldowns
210 Second Cooldown 375 Mana Cost
Cannot be dropped

Yes, you guessed it, a Refresher Orb! Why is this item so important to our every so schexy Zeus? This is a secret, but let me tell you it helps him regains back his stamina to cast all of his spells again for a cost of 375 mana! Woo, now really behold the wrath of the thundergod!

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