DotA 6.69c AI Beta Map Download - DotA v6.69c AI Plus Beta

DotA 6.69c AI Beta Map Download - DotA v6.69c AI Plus Beta
Dota 6.69c AI Plus - Dota-Allstars 6.69c AI Plus Map Download News and Update.Finally, after waiting for more than a month, PBMN has just released another map. What makes it more awesome, PBMN made an AI for Invoker. So if you want some challenge, pick him up as your opponent and behold!





DotA 6.69c AI (BETA) Changelogs

===================
Changelogs


Known problems:
=============

The script had a big overhaul of leak fixing and decrypting. Skills might not work, unseen bugs might occur. Be prepared and report.

JUST REMEMBER: DO NOT COMPLAIN ABOUT THE BUGS! THEY ARE THERE AND THEY ARE ANNOYING!

List of Incomplete Ai:
Admiral, Clockwerk, Visage, Wisp, Giro, Eredar.
Here's also a list of Heroes that Ai uses and its worth making them to -airepick:
Alchemist,Spiritbreaker,Bristleback,Lycanthrope,Un dying,Lone Druid,Templar Assassin,Soul Keeper,Storm Spirit,Windrunner,Batrider,Tinker,Techies.


DotA 6.69c AI Beta Map Download:

DotA v6.69c AI Beta.rar (mirror filesonic)
DotA v6.69c AI Beta.rar (mirror hotfile)

ENGLISH VERSION
- Download the map and extract the files in your "Warcraft 3\Maps" directory using WinRaR.

Please say thank you for dotabestguides.blogspot.com

Garena Master MapHack - GarenaM4ST3R Download and Guides

garena masterGarena Master MapHack - GarenaM4ST3R Download and Guides

Garena Master MapHack update that works for latest garena updates. GarenaM4st3r / Master Garena Garena opensource is a hack that removes all restrictions from the client gaming Garena. It has lots of features, including built-in Garena Hack Exp, Drophack, NameSpoofer, Auto-en carpenter etc. Also, you can use any hacker Warcraft 3 safely without prohibition, you can use Cheat Engine too.





Download link:


http://www.filesonic.com/file/1525825751
http://uploading.com/files/ff2db396/GM-v78.08.rar/
http://hotfile.com/dl/125093019/4560037/GM-v78.08.rar.html


Features:

Warcraft 1.26 maphack (b/c/d patch also)
Garena Namespoofer
Garena Auto Room Joiner
Removes 5 second error while joining game room
Shows Pings in Digits
Hack protection removed
EXP hack (100/15min Gold, 50/15min Basic)
Leave Room while playing.
Garena Ladder stats in Warcraft 3 Chat.
Garena Super Admin, Gold, Premium, Platinum Styles
Warcraft 3 Drophack
Hide ads in Garena
Warcraft 1.24d Cooldown hack
Warcraft 3 Mana Bars
DotA ESP Hack
Rune Notifier++
More features are being added in automatic updates :)
DotA Mana Bars.
Garena Multi Client for more EXP.
Garena Auto Room Joiner




Changelog:
Version: 78.08 - [2011/07/26]
- Many Bugfix on GM.EXE

Version: 78.07 - [2011/07/25]
- few bug fix.
- Re-added countdown to start garena (due many low users helping us, keep helping us that we will remove it again. [to know how to help us read the message while the countdown end])

+ Still working on the new GarenaMaster.NET

Version: 78.05 - [2011/07/18]
- Fix attempt 2

Version: 78.03 - [2011/07/18]
- Temp fix for Program Abnormal Termination (thanks to GarenaHack-er)
- I'm trying rewrite gm in Microsoft Visual Studio C#, it will have much less bugs and much smaller (around 20kb).

Version: 78.02 - [2011/07/17]
- clean and fix

Version: 78.01 - [2011/07/16]
- Roll back to 77.02, just renamed version
- Trying fix the unknow problem on 78.00 that is happening to many people (but not to me ¬¬)

Version: 77.02 - [2011/07/12]
- New feature added: : "Game Start Notifier" (Play a sound when the game start)
- Few bugs fix
- Changed the image asking users to help us keep alive clicking in the arrow...
- Another bugfix.

The Tormented Soul, Leshrac Leshrac the Malicious Guide and Walkthrought

The Tormented Soul, Leshrac Leshrac the Malicious Guide and Walkthrought

This strategy guide introduces the average player Leshrac a whole new level and style of his play. He explains to a more unconventional and does not cover other types of playing styles in depth. However, remember that the strategy is not exclusive and can be and should be modified according to game situations.











Strength - 16 + 1.5
Agility - 23 + 1.7 (Primary)
Intelligence - 26 + 3

Base damage 45-49
Attack range of 600
Base Armor 3.3
Movement speed of 310


Skill Descriptions

Split Earth (T)


Splits the earth under your enemies' feet. Deals damage and stuns for a short duration.

Level 1 - Deals 70 damage and 1.25 seconds (heroes), 0.75 seconds (creeps) stuns
Level 2 - Deals 140 damage and 1.50 seconds (heroes and creeps) stuns
Level 3 - Deals 210 damage and 1.75 seconds (heroes), 2.25 seconds (creeps) stuns
Level 4 - Deals 280 damage and 2 seconds (heroes), 3 seconds (creeps) stuns

Mana Cost: 100/125/140/165
Cooldown: 9

This skill is pretty hard to land as an opening attack. If you are not sure, let your mate with easier stun to land the attack first, then your turn to cast it. But if you confident, cast it as you like.

Diabolic Edict (C)


Saturates the area around Leshrac with magic, causing random explosions to enemies. Lasts 8 seconds..

Level 1 - Weak explosions.
Level 2 - Moderate explosions.
Level 3 - Fairly strong explosions.
Level 4 - Very strong explosions.

Cooldown: 22 seconds
Mana Cost: 95/120/135/155

Cast this skill to destroy tower or kill enemy when enemy's creep has been cleared.

Lightning Storm (G)



Calls a lightning storm that hits nearby enemies.

Level 1 - Deals 80 damage. Jumps 4 times
Level 2 - Deals 145 damage. Jumps 6 times
Level 3 - Deals 205 damage. Jumps 7 times
Level 4 - Deals 265 damage. Jumps 8 times

Cooldown: 6
Mana Cost: 100/115/130/145

Cast this skill for farming, harassing and clearing the way. Note that the cooldown is really fast, so take advantage from it.

Pulse Nova (V)


Summons a Pulse Nova every second to damage nearby enemies.

Level 1 - 66 (88*) damage per nova
Level 2- 100 (133*) damage per nova
Level 3 - 144 (177*) damage per nova

Cooldown: 0
Mana Cost: 110 to active. 20/40/60 mana per second when activated
*) With Aghanim

Cast this skill for farming, clearing the way and killing enemies. Watch out for the mana as it will drained as long as you use it. Deactivate this skill if not needed.

Leshrac Skill Build

Level 1: Split Earth
Level 2: Diabolic Edict / Lightning Storm
Level 3: Diabolic Edict / Lightning Storm
Level 4: Lightning Storm / Diabolic Edict
Level 5: Diabolic Edict / Lightning Storm
Level 6: Lightning Storm / Diabolic Edict
Level 7: Diabolic Edict / Lightning Storm
Level 8: Lightning Storm / Diabolic Edict
Level 9: Lightning Storm / Diabolic Edict
Level 10: Pulse Nova
Level 11: Pulse Nova
Level 12: Split Earth
Level 13: Split Earth
Level 14: Split Earth
Level 15: Stats
Level 16: Pulse Nova
Levels 17-25: Stats

1.25 seconds stun is enough in the early minutes, so take Split Earth just 1 level. Pulse Nova waste her mana, so don't take it before level 10 if she hasn't equip item increasing mana and mana regeneration yet. Lightning Storm and Diabolic Edict are good combination to clear the way and destroy tower. Pulse Nova are good skill in a big war to clear opponent creeps so your team can focus to attack enemy heroes.

Leshrac Item Build

1. 3x Ironwood Branch + Mantle of Intelligence + 2 set of Tangos + 2 Clarity Potion or just empty Bottle
2. Void stone if you can harass your enemy/enemies and can keep your hp full. Point booster / Ring of Health if you are being harassed.
3. Point booster if you didn't have it + Boots of Speed + Finish Perseverance.
4. Finish Phase Boots (+ Town Portals) or Boots of Travel

Leshrac's core item should be like this:


Perseverance is bough for regenerating hp & mana. Point Booster to increase hp and mana little much more so he is little harder to kill and can cast spells without lack of mana. Boots of Travel will help you assist your friend and killing enemies anywhere when needed. Empty Bottle (optional) is standard item in tourney game. It is used to restore hp and mana in few seconds and to get the rune.

Luxury Items

+ + + +

In my opinion, Bloodstone is created for Leshrac aside of Storm. The hp boost and mana boost is welcomed , but the main advantage for having Bloodstone is the mana regeneration. If you can have enough charge, you can cast Pulse Nova without thinking about the mana. Aghanim is equipped to increase Pulse-Nova's damage.

Guinsoo is used to disable an enemy hero. Shiva's guard increase his armor so he is harder to kill and also to cast Arctic Blast for slowing enemies around him and clear the way faster. All of his skills are active so he doesn't need attack damage.

Being AoE damage dealer, he probably will be focused by enemy carry (which mainly rely on normal attack) on the clash, Ghost Scepter will be your way out. If you manage to get Ethereal Blade, you can banish both of him and his enemy and let you land your magic spells while the enemy can't give you any normal attack.

However, if your enemy also consist of AoE damage spells or chain nuker, get BKB instead. Your Ghost Scepter/Ethereal Blade won't help you in those situation. Get Blade Mail if you feel you won't survive even if you get those items. It will make them think twice before attack you and while they hesitate, you can give them some nice damage. If the enemy still focusing on you, well, at least you give him the return damage which is pretty hurt.

Leshrac Strategy

You should pick this hero when your team needs good pusher since he can annihilate creep and tower really fast. Avoid to pick him when there are Doombringer, Enigma, Silencer, Traxex and/or Rooftrellen as your enemy.

He is needed in the mid game to help your team harass/kill the enemies, clearing the way to the tower and destroy them. He need to level up as soon as possible to maximize his skills. So, get him the solo lane if possible.

In early minutes, cast Lightning Storm for farming and harassing. Cast Diabolic Edict when reaching tower and there is no enemy's creep in the way to destroy tower. When you are attacked suddenly by your enemy, cast Split Earth and try to kill your enemy with all of your skills or just run away if you are afraid about Leshrac's death.

Mid in the game, you must help your team to harass / kill your enemy / enemies and destroy the tower. Lightning Storm Cast, Split Earth, Lightning Storm, and again (+ Pulse Nova and diabolical Edit if necessary) to kill your enemies with your team. If you've reached the tower, melt Edit evil to destroy it.

In a big war, cast all of your skills, especially Pulse Nova, as fast as you can, including Diabolic Edict before you get silenced or disabled. Clear enemy creeps as fast as possible so your team can focus to attack enemy heroes. Be careful about lack of mana. Deactivate Pulse Nova when there is neither enemy creep nor enemy hero. Cast Hex and/or Arctic Blast if you have Guinsoo and/or Shiva's Guard. Cast Ether Blast to an enemy's carry hero if you have Ethereal Blade.

Your can make it you own strategy please sharing you own style on playdota.com :)

DotA 6.72f Map | Download DotA 6.72f Official Map and Changelogs

Dota 6.72f Map - Official Dota-Allstars 6.72f Download (Released!)

DotA 6.72f map is officially released. IceFrog has released yet another patch to correct to end the streak dominant bugs. Once again, it fixes a bug that the ability to return Syllabear Spiritbear that does not work properly. Hopefully DotA 6.72f remains bug free so as not to interrupt the further development of DotA 2.





Dota 6.72f Changelogs:
* Fixed a bug with Spirit Bear's Return

Dota 6.72f Download Link
Dota 6.72f Download - Hotfile Mirror
Dota 6.72f Download - MediaFire Mirror


IceFrog has apologized to the fans for the recent bug patches. This map is rumored to be the last version as DotA 2 is expected to be released in fall this year. You can catch the latest DOTA 2 News on DotA 2 Utilities.

DotA 6.72e Map | Download DotA 6.72e Official Map and Changelogs

DotA 6.72e Map | Download DotA 6.72e Official Map and Changelogs


Dota 6.72e Map is now released. IceFrog has released DotA 6.72e hotfix patch shortly after v6.72d due to a dysfunctional Batrider's Firefly when there are no observers/referees in the game, everything else remains the same. It is recommended to download the fixed version DotA 6.72e to avoid this bug.




Dota 6.72e Changelogs:

* Fixed a major bug with Firefly whenever there were no observers in the game

Dota 6.72e Download Link
Dota 6.72e Download - MediaFire Mirror
Dota 6.72e Download - GetDota Mirror


ps: Download the zip file and extract the map (.w3x file) in your "Warcraft 3\Maps\Download" sub-folder.

DotA 6.72d Map | Download DotA 6.72d Official Map and Changelogs

DotA 6.72d Map | Download DotA 6.72d Official Map and Changelogs

Dota 6.72d Map Download - Dota-Allstars 6.72d Official Map has just came out! This map doesn't contain many changes as IceFrog mention that DotA 6.72d is the new stable version recommended for tournament usage. You can see several slight reduction on skill stats and item price, many bug fixes and the melee model size is reverted. Here are the complete changelogs and download link:



Dota 6.72d Changelogs:

Axe
- Base HP regeneration from 1 to 1.25

Bane Elemental
- Enfeeble manacost rescaled from 125 to 95/105/115/125

Bristleback
- Quill Spray is no longer blocked by Vanguard, Stout Shield, etc

Centaur Warchief
- Return base damage increased from 10 to 16

Drow Ranger
- Frost Arrows no longer reduce attack speed
- Frost Arrows movement speed reduction from 10/20/30/40 to 11/24/37/50

Krobelus
- Armor increased by 1

Kunkka
- Base Intelligence from 16 to 18
- Ghost Ship cooldown from now scales 90 to 90/80/70

Lina Inverse
- Fiery Soul movement bonus increased from 2/3/4/5% to 3/4/5/6%

Lone Druid
- Spirit Bear can no longer use Return if it has taken damage from a player unit in the last 3 seconds

Lycanthrope
- Feral Impulse AoE reduced from global to 900
- Shapeshift base attack rate changed to 1.5 (a nerf)
- Wolves HP reduced from 400/475/550/625 to 400/450/500/550

Naga Siren
- Song of the Siren duration increased from 6 to 7 seconds
- Rip Tide cooldown from 12 to 10 seconds

Phoenix
- Sun Ray damage increased from 4% to 6%
- Fire Spirits sub ability now launches all the spirits at once, rather than one at a time
- Fire Spirits min/max numbers rebalanced

Old:
====
Minimum heal per spirit: 10/15/20/25
Maximum heal per spirit: 40/60/80/100

New:
====
Minimum heal per spirit: 7.5/12.5/17.5/22.5
Maximum heal per spirit: 30/50/70/90

Pit Lord
- Armor reduced by 1

Rooftrellen
- Strength from 27 + 3.4 to 25 + 2.8
- Overgrowth cooldown increased from 100/95/90 to 115/105/95

Shadow Demon
- Disruption cast range decreased from 700 to 600

Shadow Priest
- Shadow Wave always heals you first before it jumps (so it won't jump back to you randomly during the bounce. This does not eat up one of your bounce limits either)

Spiritbreaker
- Strength growth decreased from 2.8 to 2.4
- Movement speed decreased from 295 to 290
- Charge of Darkness stun duration decreased from 1.4/1.8/2.2/2.6 to 1.2/1.6/2.0/2.4 seconds
- Nether Strike now hits a Greater Bash based on it's current level and not auto-lvl4

Storm Spirit
- Base Strength increased by 2

Tuskarr
- Warlus Punch normal critical strike restored from 2.25 to 2.5x

Items

Cranium Basher
- Recipe cost from 1150 to 1000

Khadgar's Pipe of Insight
- HP regeneration is now equal to the total of its components (10->11)

Cosmetics & Gameplay


• Undid melee hero collision change from 6.72c
• Runes now die to one attack

• Rescaled Neutral Auras to the standard 900 AoE (Command Aura was 500, Toughness Aura was 700, Unholy Aura was 1000)
• Harpy Storm's Chain Lightning manacost reduced from 120 to 90 and cooldown from 9 to 6
• Enraged Wildkin's Tornado no longer automatically wanders around
• Forest Troll High Priest's Heal cast range from 250 to 350

• Restored Phantom Lancer's old Quelling Blade attack animation
• Changed the Circle of Power's Freeze Hero hotkey to avoid a conflict with revive
• Recoded Chain Frost to jump when the projectile hits rather than after a fixed amount of time. Projectile speed rescaled accordingly to remain similar to before (487503)

Bugs

• Fixed a bug that would cause towers to sometimes ignore Batrider
• Fixed a vision bug when Skeleton King reincarnates
• Fixed a bug with The Swarm on invisible units
• Fixed a rare bug with Borrowed Time that could let it double cast
• Fixed a rare bug with Shackle based spells being stuck on Ezalor when he is channeling Illuminate
• Fixed a rare bug with Morph Replicate allowing you to endlessly teleport to the middle of the map
• Fixed a potential bug with spell steal projectile arriving to you while you die
• Fixed incorrect icons for Mana Void and Bloodrage
• Fixed the recent Hand of Midas reworking not working Mud Golems
• Fixed Goblin's Greed sometimes causing texttags to fail to appear overhead
• Fixed Focus Fire sometimes causing your attack speed to drop in very rare situations
• Fixed temporary hero vision bug after Aegis respawn with Faceless Void, Magina, Dragon Knight
• Fixed Charge of Darkness interaction with Aegis
• Fixed Snowball visual direction when rolling
• Fixed an exploit possible with Devour against Infested Naix
• Fixed Culling Blade being unable to kill Ethereal units
• Fixed Ice Blast being unable to kill Ethereal units
• Fixed a rare bug with some items registering as multiple spell events with some abilities
• Fixed some minor timing issues with CM mode
• Fixed a rare bug with The Swarm that could cause heroes to attach to each other
• Fixed some issues with Nightstalker Aghanim and Switch
• Fixed a rare bug with Thundergod's Wrath that could cause it to do the wrong damage
• Fixed Spell Steal cooldown not appearing on scoreboard
• Fixed Meepo buyback not fully restoring the mana of his other clones (484729)
• Fixed Static Remnant triggering on things like Spin Web (484157)
• Fixed various -swap exploits
• Fixed duration of Anchor Smash debuff on enemy not always lasting the right amount of time when hitting the same target in a short period of time
• Fixed lots of other misc bugs



Dota 6.72d Download Link
Dota 6.72d Download - GameWebZ Mirror
Dota 6.72d Download - GetDota Mirror

DotA 6.72c Map | Download DotA 6.72c Official Map and Changelogs

DotA 6.72c Map | Download DotA 6.72c Official Map and Changelogs

Dota 6.72c Map Download - Dota-Allstars 6.72c Official Map just released! map is out guys and i'm surprised with the amount of changes in this map. Usually IceFrog only fix some vital bugs when released the b/c/d version of a map. But heck, you will find many balance and some cosmetic changes in this map, including the addition of Filipino language(!). Maybe he want to make a new stable map as soon as possible. Anyway, let's check out the new map!

Dota 6.72c Changelogs:
Heroes

Bounty Hunter
- Base intelligence increased from 16 to 19

Broodmother
- Base movement speed reduced from 310 to 295
- Spin Web cooldown reduced from 90/70/50/30 to 30
- Spin Web AoE increased from 500 to 650
- Spin Web movement bonus increased from 20/23/26/29% to 20/25/30/35%
- Spawn Spiderlings spawn count decreased from 1/2/3/4 to 1/2/3/3
- Spawn Spiderlings Manacost rebalanced from 80/100/120/140 to 120
- Spiderlings & Spiderites are now affected by Spin Web
- Spiderlings Model size increase slightly
- Spiderlings & Spiderites they now take more damage from towers (50%-125%)
- Spiderlings now do more damage to heroes (75%->100%) and less damage to towers (70%-40%)

Chaos Knight
- Phantasm manacost reduced from 175/225/275 to 125/200/275
- Phantasm cooldown reduced from 180/160/140 to 140

Crystal Maiden
- Freezing Field hotkey changed from Z to F

Dirge
- Tombstone no longer generates usable corpses

Furion
- Base strength increased by 2

Grand Magus
- Fade Bolt bounce AoE reduced from 600 to 500

Huskar
- Life Break cast range reduced to 550

Jakiro
- Macropyre damage interval is now smoother (same overall damage, more intervals)

Naga Siren
- Intelligence growth increased from 1.65 to 1.95

Pandaren Brewmaster
- Base HP regeneration increased to 0.75

Phantom Lancer
- Base HP regeneration increased to 0.75
- Juxtapose rebalanced to have a 12% creation chance at all levels with a max of 2/3/4/5 illusions

Pit Lord
- Expulsion cooldown increased from 10 to 18 seconds
- Expulsion manacost increased from 75 to 125
- Expulsion corpse AoE and heal/damage AoE reduced from 600 to 575
- Expulsion interval increased from 1 to 1.25 seconds

Rooftrellen
- Added a 2 second fade time to Nature's Guise
- Overgrowth AOE reduced from 725 to 625
- Living Armor regeneration reduced from 2/3/4/5 to 1/2/3/4

Spectre
- Haunt/Reality now only moves your camera if you are targeting an area away from where your screen is currently looking

Spirit Breaker
- Charge of Darkness indicator AoE increased from 2500 to 3000
- Charge of Darkness manacost increased from 75 to 100

Shadow Priest
- Poison Touch is no longer blocked by damage block items like Vanguard

Sven
- Warcry AoE increased from 450 to 700

Terrorblade
- Metamorphosis illusion extra damage taken increased from 250% to 350%

Troll Warlord
- Ranged Whirling Axes now does 75 damage
- Fervor AS bonus rebalanced

Old:
====
5/10/15/20 AS per attack with a max of 100

New
====
20 AS per attack max of 40/60/80/100

Warlock
- Shadow Word cooldown reduced from 24 to 20

Zeus
- Lightning Bolt/Thundergod's Wrath now reveals the same area at night as during the day (1000/750 to 1000/1000)

Items

Necronomicon
- Cooldown reduced from 90 to 80

Veil of Discord
- Discord AoE increased by 25 and cast range by 75

Vladmir's Offering
- Aura AoE decreased from 1100 to the standard 900
- Now includes the regeneration from its components in the final item

Gameplay and Cosmetics

• Melee hero collision size now reduced from 24 to 12
• Added support for the Filipino language
• Added a visual effect for Bloodstone's heal (469212)
• Pitlord is now in CM restriction list
• Wildkin's Tornado cooldown reduced from 120 to 70
• Charge of Darkness now displays a minimap signal for allies when it is used (464281)
• EMP is now an AoE targeting cursor (296622)
• Added a new attack projectile for QoP (461897)
• Changed Sniper's projectile arc (274494)
• New attack projectile for Eredar (459608)
• Added an Aghanim visual effect for Beastmaster (459402)
• Added a new Phantom Strike visual effect (463160)
• Added a new visual effect to Furion's Teleportation (450559)
• Added a new Icon for Telekinesis (280720)
• Added a new Icon for Spell Steal (280720)
• Added a new test command -dummy that creates a level 10 enemy hero in the middle of the map
• Improved Haunt visual effect (370706)
• Infest allied only visual effects are now visible to observers

Bugs

• Fixed Icarus Dive sometimes affecting Magic Immune units for a short duration
• Fixed a bug with how Warpath stack count works when it is at max power (new stacks don't count towards incrementing the timer)
• Fixed a couple of areas that you could still get stuck in with Telekinesis
• Fixed a bug with Neutral spawning and Goo
• Fixed Remote Mines explosion to keep the vision while it is exploding (382646)
• Fixed Hookshot having inconsistent behavior on magic immune units
• Fixed some bugs with Infest
• Fixed some bugs with Whirling Axes and Spell Steal
• Fixed Echo Slam tooltip to make it more accurate
• Fixed some exploits with Ravage, Thundergod's Wrath, Requiem of Souls, Slithereen Crush and Reverse Polarity

Yeah! Great changes from IceFrog.

Dota 6.72c Download Link
Dota 6.72c Download - GameWebZ Mirror
Dota 6.72c Download - GetDota Mirror


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