Dota 6.74 AI Map - Dota Allstars AI Map News

Great News!! Dota 6.74 Ai Map Downloads News and updates. DotA 6.74 is finally released with some new heroes, and as usual, We hope DotA 6.74 AI will be release soon. So nervoues waiting the AI Map with New Hero

PNB Said

By looking at the changes made for 6.74 DotA release, we decided to jump directly to that release. All heroes Item Builds are done, the new item build system is in place and things looks like working smoothly. Well there maybe some unusual stuff going on from time to time.. but that`s considered normal. The new items system tries to mimic human behavior. Builds are being built by stages: starting, core, luxury stage. After core, AI picks up random luxury items... more variations. Cloud_str, Green, gaibo and Simple went to hell and back making that system working.

Well, release date is close... if nothing crucible happens after 6.74 porting ofc. Stay tuned, wait is almost over.


Dota 6.74 AI will soon be available here after its release. Don't wanna miss the next map, keep coming here to check the latest updates of Dota.

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Dota 6.74 Download Map - Dota Allstars Map

DotA 6.74 Released | Official DotA Allstars 6.74 map download Finally, the map is available! And as IceFrog tips, this map contains a lot of skill balances. Besides this, we have a new version of skills and updating on the Nerubian Assassin. And Aghanim upgrade on Ogre Magi.

Download :

DotA v6.74.w3x (7 MB)

DotA 6.74 Map Changelogs:

- Read DotA 6.74 full changelogs. They are kept in a separate page due to their big length.

Dota 6.74 Changelogs - Dota Allstars Map

The DotA 6.74 map is out with some interesting balance changes. Read the patch notes, Get yourself familiarized with the new changes:

Heroes Changes:

- Armor increased by 1
- Unstable Concoction max damage increased from 120/180/240/300 to 130/200/270/340

- Flame Break is now a targeted AoE spell
It no longer explodes on the first unit in a path. It travels towards the targeted destination and does its effect there. Projectile speed 900 (instead of 750)

Bone Fletcher
- Death Pact damage bonus increased from 4/6/8% to 5/6.5/8%
- Death Pact hp bonus increased from 50/60/70% to 50/65/80%

- Quill Spray damage cap increased from 180 to 220

Centaur Warchief
- Great Fortitude strength bonus increased from 12/24/36 to 15/30/45
- Return base damage increased from 16 to 16/18/20/22

- Power Cogs HP/Mana drain increased from 55/70/85/100 to 60/90/120/150

Crystal Maiden
- Freezing Field AoE increased by 100 (Explosion AoE adjusted to keep damage probabilities equivalate)

Dark Seer
- Wall of Replica illusions take 300% damage (up from 250%)
- Wall of Replica Aghanim bonus no longer creates allied illusions
- Wall of Replica Aghanim bonus now increases illusion damage from 70/80/90 to 100/120/140% instead

Doom Bringer
- Level Death bonus damage increased from 250 to 275

- Base Intelligence increased by 3
- Arcane Bolt bonus intelligence damage increased from 1.5x to 1.6x
- Arcane Bolt manacost decreased from 90 to 70
- Concussive Shot cooldown now scales from 20 to 20/19/18/17

Drow Ranger
- Silence AoE increased from 275 to 300

Ember Spirit
- Armor reduced by 1
- Base Strength decreased from 21 to 19
- Flame Guard health barrier reduced from 100/250/400/550 to 50/200/350/500
- Fire Remnant damage decreased from 140/180/220 to 120/160/200
- Searing Chains targets decreased from 3 to 2 random units

- Black hole now prevents heroes being Forced out with Force Staff

- Wrath of Nature manacost increased from 150/175/200 to 150/200/250
- Teleportation manacost no longer decreases per level (constant 50)

Goblin Shredder
- Timber Chain damage increased from 80/120/160/200 to 100/140/180/220

- Homing Missile maximum damage (at 2k range) increased from 100/200/300/400 to 110/220/330/440
- Rocket Barrage damage increased from 10/13/16/19 to 11/14/17/20

- Chaos Meteor damage increased from 80+Exort*30 to 80+Exort*35
- Chaos Meteor land time decreased from 1.5 to 1.3
- EMP can no longer hit Invulnerable/Tornadoed units
- EMP cooldown increased from 25 to 30 seconds
- Sun Strike damage type changed from Magical to Pure
- Sun Strike now reveals the area it will hit before the damage impact
- Tornado cooldown increased from 25 to 30 seconds
- Tornado Damage decreased from 77.5+(Wex+Quas)*23 to 70+(Wex+Quas)*20

- Omnislash now gives Juggernaut 200 flying vision during its duration

Keeper of the Light
- Mana Leak stun duration increased from 1.25/1.5/1.75/2 to 1.3/1.6/1.9/2.2

- Torrent AOE increased from 200 to 215
- X Marks The Spot cooldown decreased from 20 to 16 seconds
- Ghost Ship stun duration increased from 1.2 to 1.4

- Psi Blades bonus range increased from 40/100/160/220 to 60/120/180/240

Legion Commander
- Moment of Courage cooldown increased from 0.9 to 1.2

Lina Inverse
- Fiery Soul attack speed bonus increased from 30/40/50/60 to 40/50/60/70
- Fiery Soul movement speed bonus increased from 3/4/5/6 to 4/5/6/7%

- Voodoo cooldown increased from 13 to 15
- Voodoo manacost increased from 110/140/170/200 to 125/150/175/200
- Voodoo duration increased from 1.25/2/2.75/3.5 to 1.75/2.5/3.25/4

- Moon Glaive damage decrease per bounce decreased from 35% to 30%

- Skewer will now cast in the direction you targeted if you cast it beyond the max range

- Split Shot now shoots 5 arrows instead of 4

- Morph passively grants 3/4/5/6 agility and strength
- Wave Form now properly dodges projectiles

Naga Siren
- Changed Rip Tide cast mechanism

Rip Tide now casts in a 450 aoe around naga and all of her illusions. Enemies can be fully affected by the Illusion's aoe. The effect does not stack. No longer uses cast point.

Nerubian Assassin
- Urna Swarm replaced with a new spell
Urna Swarm will be reused for a future hero.

Spiked Carapace:
Temporarily enhances the Assassin's chitinous armor with organic barbs, causing him to prevent and reflect the next player based damage instance and stuns the target. Lasts 4.5 seconds.

Duration: 4.5 seconds
Damage return: 100% (after resistance on your hero)
Stun: 0.6/1.2/1.8/2.4
Cooldown: 10
Manacost: 50

Note: Only triggers on player based damage, both physical and magical. Does not prevent status debuffs. Spikes visually grow out of the hero when he is in this state.

- Heartstopper damage increased from 0.5/0.7/0.9/1.1 to 0.6/0.8/1/1.2
- Sadist level 4 mana regen increased from 48 to 60

Ogre Magi
- Added Aghanim's Scepter

Gives his other head the ability to cast a more primitive version of Fireblast. It has a constant (not modified by ultimate/level) 275 damage, 1.5 second stun, 20 cooldown, 400 manacost. It can trigger multicast. This is an independent 5th skill added to his ability card.

Phantom Assassin
- Phantom Strike cast range increased from 700/800/900/1000 to 1000
- Phantom Strike cooldown rescaled from 20/15/10/5 to 14/11/8/5

Priestess of the Moon
- Moonlight Shadow cooldown decreased from 180/160/140 to 160/140/120

- Ethereal Jaunt now dodges projectiles
- Phase Shift autocast removed
- Phase Shift manacost removed
- Phase Shift level 4 duration increased from 3 to 3.25 seconds
- Aghanim Upgraded Dream Coil no longer increases the manacost from the base spell

- Decrepify cast range increased from 550/600/650/700 to 700
- Life Drain damage increased from 100/150/200 to 120/160/200 (with Aghanim's from 175/225/275 to 180/240/300)

Queen of Pain
- Shadow Strike initial damage increased from 50/70/70/100 to 50/75/100/125

- Unstable Current damage increased from 40/60/80/100 to 40/70/100/130

Shadow Fiend
- Necromastery now gives 6 souls for killing a hero (instead of 1)
- Necromastery soul count increased from 8/16/24/32 to 12/20/28/36

- Headshot damage increased from 30/30/40/50 to 30/40/50/60

Storm Spirit
- Ball Lightning now properly dodges projectiles

- Attack range increased from 650 to 700

- March of the Machines duration increased from 5 to 6 seconds

Troll Warlord
- Battle Trance attack speed bonus increased from 60/100/140 to 60/120/180

- Poison Attack damage increased from 6/12/18/24 to 10/16/22/28
- Fixed Poison Attack damage not being lethal

- Familiar's armor increased from 0 to 0/1/2
- Gravekeeper's Cloak recovery time decreased from 14/12/10/8 to 12/10/8/6

- Infernal's Permanent Immolation damage increased from 20/30/40 to 30/40/50 per second
- Shadow Word duration increased from 8 to 9 seconds

Item Changes:

Animal Courier
- Courier cost decreased from 170 to 150

- HP regen increased by 1 to equal the sum of its parts

Ethereal Blade
- Ether Blast slow increased from 60% to 80%

Eye of Skadi
- Cold Attack slow duration increased from 2/4 (range/melee) to 3/5

Flying Courier
- Flying Courier cost increased from 200 to 220

- Mjollnir's Static Shock can now be cast on non-hero units as well (like Infernals)

Tranquil Boots
- Can now be disassembled
- Damage instances before breaking increased from 3 to 4
- Rejuvenate heal increased from 150 to 170

Sange & Yasha
- Sange and Yasha can now be disassembled

Veil of Discord
- Discord duration increased from 15 to 20 seconds

Gameplay & Cosmetics:

- Added Wisp, Disruptor and Rubick to CM
- Courier death team bounty can only trigger while no couriers are dead
- Courier death team bounty from 150 to 175
- Added a new ability on the courier to go to the secret shop
- Removed Unexplored Fog of War
- Cheese no longer requires 5 mana to use
- Range creeps mana pool increased from 300 to 500
- Harpy's Chain Lightning cooldown from 6 to 4 seconds
- Satyr Trickster purge manacost decreased from 150 to 120
- Satyr Hellcaller HP regen aura increased from 3 to 4

Bug Fixes:

* Fixed a bug with Fire Remnant targeting and Essence Aura
* Fixed Moment of Courage not having a learn hotkey
* Fixed a fatal error possible with Tether
* Fixed a bug with Fire Remnant when cast on self
* Fixed Psi Blades not affecting a very small area right behind the initial target
* Fixed Forged Spirits dying instantly when affected by Smoke of Deceit

Note: This version will be marked as the new stable version after a week or so.

Dota 6.73c Changelogs - Dota Allstars Map

The DotA 6.73c map is out with some interesting balance changes. Read the patch notes, Get yourself familiarized with the new changes:

Dota 6.73c Changelogs - Dota Allstars Map

* Fire Remnant activation cost increased from 100 to 150
* Flame Guard magic barrier reduced from 150/300/450/600 to 100/250/400/550
* Moment of Courage cooldown increased from 0.75 to 0.9
* Chakram manacost over time reduced from 20/30/40 to 20/25/30

* Removed all Christmas themed additions
* Fixed death timer not showing properly
* Fixed a crash that happens on PowerPC Mac systems when playing online
* Fixed a rare bug that could cause Ember Spirit to be unable to move
* More map optimizations

* Fixed Aghanim Tiny Illusions appearing as unupgraded Tiny
* Fixed rare bugs with Sleight of Fist and Hex
* Fixed sound effect on Skywrath Mage's attack projectile
* Fixed visual effect for Rod of Atos's slow not showing
* Fixed various tooltips
* Fixed Ring of Aquila shared disable icon
* Fixed a very minor visual glitch with Tranquil Boots item cooldown causing non-active items to look in cooldown
* Fixed Shadow Demon's scoreboard icon
* Fixed a bug with Tranquil boots and Aghanim Meepo
* Fixed Orchid recipe shop hotkey
* Fixed Chakram continuing to deal damage after game is over

Dota 6.73b Changelogs - Dota Allstars Map

The DotA 6.73b map is out with some interesting balance changes. Read the patch notes, Get yourself familiarized with the new changes:

DotA 6.73b Changelogs

- Couriers are now invulnerable near their fountain
- Fixed Santa Hats on Illusions
- Fixed Tiny's Tree visuals when he gets cycloned
- Fixed first hit with Sleight of Fist being unable to bash
- Fixed a big exploit with Fire Remnants that could cause it to do dramatically more damage than intended
- Removed Pudge Santa
- Fixed Meepo clones not respawning with full mana
- Fixed Stone Giant's Aghanim bonus stacking with multiple instances
- Fixed Whirling Death damage tooltip
- Fixed Zeal HP regeneration
- Fixed Meepo's interaction with Tranquility Boots
- Fixed attack range on Legion Commander and Goblin Shredder being slightly off
- Fixed Goblin Shredder's agility and intelligence growth values being off
- Fixed Skywrath Mage not triggering Land Mines
- Fixed a bug with Sleight of Fist and Manta Style
- Duel can now only target heroes (it didn't do anything on non-heroes already)

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